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	<title>Comments on: iTunes</title>
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	<link>http://imprompt.us/2005/itunes/</link>
	<description>Computer Science and Teaching and Other Ancillary Things</description>
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		<title>By: Ryan</title>
		<link>http://imprompt.us/2005/itunes/comment-page-1/#comment-16694</link>
		<dc:creator>Ryan</dc:creator>
		<pubDate>Sat, 03 Oct 2009 04:42:16 +0000</pubDate>
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		<description>&lt;p&gt;The worst thing about this is it could *totally* do this if they&#039;d give out the keypair used with AirTunes. Then any iTunes could be a client for any other iTunes.&lt;/p&gt;&lt;p&gt;However, there are ways (&lt;a href=&quot;http://www.cycling74.com/products/soundflower.html&quot; rel=&quot;nofollow&quot;&gt;http://www.cycling74.com/products/soundflower.html&lt;/a&gt;) to suck the audio and push it at another app; you could have one server pushing the iTunes audio into a mp3 broadcaster, then connect with the other clients. Outside of a local network it would get out of sync, I imagine, but if you were close enough it&#039;d be good enough. I think.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>The worst thing about this is it could *totally* do this if they&#39;d give out the keypair used with AirTunes. Then any iTunes could be a client for any other iTunes.</p>
<p>However, there are ways (<a href="http://www.cycling74.com/products/soundflower.html" rel="nofollow">http://www.cycling74.com/products/soundflower.html</a>) to suck the audio and push it at another app; you could have one server pushing the iTunes audio into a mp3 broadcaster, then connect with the other clients. Outside of a local network it would get out of sync, I imagine, but if you were close enough it&#39;d be good enough. I think.</p>
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		<title>By: Anonymous Stranger</title>
		<link>http://imprompt.us/2005/itunes/comment-page-1/#comment-84</link>
		<dc:creator>Anonymous Stranger</dc:creator>
		<pubDate>Tue, 30 Nov 1999 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">http://imprompt.us/2005/itunes/#comment-84</guid>
		<description>&lt;p&gt;And it could use http://mmobster.sourceforge.net/&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>And it could use <a href="http://mmobster.sourceforge.net/" rel="nofollow">http://mmobster.sourceforge.net/</a></p>
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	<item>
		<title>By: Wes</title>
		<link>http://imprompt.us/2005/itunes/comment-page-1/#comment-85</link>
		<dc:creator>Wes</dc:creator>
		<pubDate>Tue, 30 Nov 1999 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">http://imprompt.us/2005/itunes/#comment-85</guid>
		<description>&lt;p&gt;And Wes should remember to fill in _all_ fields&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>And Wes should remember to fill in _all_ fields</p>
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	<item>
		<title>By: Ryan</title>
		<link>http://imprompt.us/2005/itunes/comment-page-1/#comment-86</link>
		<dc:creator>Ryan</dc:creator>
		<pubDate>Tue, 30 Nov 1999 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">http://imprompt.us/2005/itunes/#comment-86</guid>
		<description>&lt;p&gt;The worst thing about this is it could *totally* do this if they&#039;d give out the keypair used with AirTunes. Then any iTunes could be a client for any other iTunes.&lt;/p&gt;&lt;p&gt;However, there are ways (http://www.cycling74.com/products/soundflower.html) to suck the audio and push it at another app; you could have one server pushing the iTunes audio into a mp3 broadcaster, then connect with the other clients. Outside of a local network it would get out of sync, I imagine, but if you were close enough it&#039;d be good enough. I think.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>The worst thing about this is it could *totally* do this if they&#8217;d give out the keypair used with AirTunes. Then any iTunes could be a client for any other iTunes.</p>
<p>However, there are ways (<a href="http://www.cycling74.com/products/soundflower.html" rel="nofollow">http://www.cycling74.com/products/soundflower.html</a>) to suck the audio and push it at another app; you could have one server pushing the iTunes audio into a mp3 broadcaster, then connect with the other clients. Outside of a local network it would get out of sync, I imagine, but if you were close enough it&#8217;d be good enough. I think.</p>
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